There is a moment in Nine Pin Quoits that never gets old. Your ring leaves your hand, arcs across the garden, and drops — perfectly — over the 9 peg. Nine points in a single throw. The people watching groan. The person throwing punches the air. Nobody is looking at their phone.

Nine Pin Quoits is the numbered-peg variant of one of Britain's oldest outdoor games. Where standard quoits has a single centre peg, Nine Pin gives you nine targets — each with a different point value — turning every throw into a deliberate decision rather than a simple aim. It is, in the best possible way, a far more interesting game than it looks.

Jaques of London have been making quoits sets since the Victorian era. All Jaques quoits sets are independently tested to UKCA and CE safety standards, made from FSC-certified hardwood with non-toxic water-based paint, and built to last in British gardens through British weather.

9
Numbered pegs on every board
£20
Price of the Jaques Nine Pin set
2+
Players — scales to any group size
50
Typical target score to win
1795
Year Jaques of London was founded
UKCA
Safety certified — every Jaques set
FSC
Certified sustainable hardwood
5+
Suitable from age 5
2,000
Years of quoits history
0
Batteries, screens or apps needed

What Is Nine Pin Quoits?

Nine Pin Quoits is a variant of traditional quoits — the ring-throwing game that has been played in Britain since at least the Roman occupation of 43 AD. Where standard quoits uses a single upright peg as the target, Nine Pin replaces it with a flat board bearing nine numbered pegs arranged in a 3x3 grid pattern. Players throw rope quoits from a set distance, aiming to encircle the pegs with the highest values. The total of all pegs you encircle — or are nearest to — in a turn becomes your score for that round.

The numbered peg format is clever game design. Every throw is a decision: the 9 peg scores the most but sits at the centre of the board where aiming is most challenging. The 1, 2, and 3 pegs sit at the easier edges — low-risk, low-reward. Experienced players develop genuine strategy around when to gamble for the high-value centre and when to accumulate safe scores on the outer pegs.

The history of the numbered-peg variant is harder to trace than traditional quoits, but peg-based scoring games were well established in Victorian Britain. Jaques of London — founded in 1795 and the world's oldest games and toys company — codified the equipment and rules of many garden games during the Victorian era, when outdoor leisure became a middle-class pursuit. The numbered peg format was a natural evolution of the single-post quoits that had existed for centuries.

The contemporary Nine Pin Quoits board from Jaques measures 42 x 42cm and features nine turned hardwood pegs, colour-coded and numbered for instant identification from any throwing distance. The set comes with four rope quoits — two per player in a two-player game — and packs flat for easy storage. See the full history of quoits in Britain for more on how the game developed from its ancient origins to the garden game played today.

Nine Pin Quoits sits within a broader tradition of pin and peg games that includes Skittles, Aunt Sally, and the American game of Horseshoes — all derived from the same impulse to throw a weighted object at a target with sufficient accuracy and strategy to score more than your opponent. Of all these variants, Nine Pin offers the cleanest combination of accessibility and strategic depth. You can learn the rules in two minutes and still be discovering new angles ten years later.

Nine Pin Quoits — Board Layout 42 x 42cm hardwood board 7 9 8 4 6 5 1 3 2 High value 7-9 pts Mid value 4-6 pts Low value 1-3 pts Throwing line: 3-4m from board for adults, 1.5-2.5m for children

How to Set Up Nine Pin Quoits

Nine Pin Quoits requires minimal setup — one of its great virtues as a garden game. The board can be on any flat surface: grass, patio, or gravel all work. Place it on the ground rather than elevated; the low angle is part of the challenge.

Mark a throwing line with a piece of string, a chalk mark, or simply agree on a standing position. For adults, three to four metres is a standard throwing distance. For children, adjust according to age: 1-2 metres for under-7s, 2-3 metres for 7-10 year olds. For mixed-age play, different players can stand at different distances — this is the simplest and most effective handicap system for intergenerational games.

Divide the quoits between players. In a two-player game, each player takes two quoits. With four players in two teams of two, each player takes one quoit per turn. For larger groups playing in rotation, all four quoits stay in a pile and players take turns throwing two at a time. Decide on the target score before starting: 50 points is the standard for a 20-30 minute game; 100 points for a longer session.

Decide who goes first with a coin toss or by letting the youngest player start. In the Jaques tradition, the guest or the youngest player is offered the first throw — a courtesy that has been standard in British garden games since Victorian times.

One house rule worth establishing before you start: what happens if a quoit knocks a peg over? The most common ruling is that a knocked-over peg scores double its face value for the player who knocked it, which creates an interesting risk-reward dynamic and prevents arguments. Alternatively, play that knocked pegs score zero — which quickly teaches players to aim for encirclement rather than impact.

Setting Up Nine Pin Quoits — 5 Steps 1 Place board Flat surface, on the ground Grass, patio or gravel — all fine 2 Throwing line 3-4m adults 1.5-2m children String or chalk or just agree 3 Divide quoits 2 each for 2 players Teams: 1 each, combine totals 4 Set target 50 pts = quick 100 pts = full Agree before first throw 5 First throw Coin toss or youngest starts Play begins — take 2-3 mins No tools required. Total setup time: under 2 minutes.

The Full Rules of Nine Pin Quoits

Nine Pin Quoits has no official governing body, so rules vary between families and regions. The following is the standard format used by most players in Britain, and the one the Jaques set is designed around. Agree on any variations before the game starts — inconsistency mid-game is the primary cause of garden game arguments.

Turn structure: Players alternate turns. On each turn, a player throws all of their quoits from behind the throwing line. Both feet must be behind the line when throwing; stepping over invalidates that throw. After all quoits are thrown, score them (see below), then collect all quoits and pass to the next player.

What counts as a score: A quoit that encircles a peg — i.e. the rope ring sits flat around the base of the peg — scores the full value of that peg. If no quoit encircles a peg, the quoit that lands nearest to any peg scores the value of that peg. If two quoits from different players are equidistant from the same peg, neither scores.

Multiple quoits in one turn: Each quoit is scored independently. If you throw two quoits and both encircle different pegs, you score both values. If both encircle the same peg, you score the peg's value once, not twice — only one quoit per peg can score in a single turn.

Winning: The first player to reach or exceed the target score wins. The most common variant — particularly popular with children — is the exact score rule: to win, you must reach the target score exactly. Going over resets your score to a set amount below the target (commonly 10 points under). This makes the endgame tense and extends sessions enjoyably. For quick games, simply play to first past the target score.

A Turn in Nine Pin Quoits — Flow STAND Behind throwing line — both feet Step over = invalid THROW All quoits in turn 2 for 2-player 1 per player in team format SCORE Encircled peg = peg value Nearest peg = that peg value Add to running total COLLECT Retrieve all quoits from board Next player throws Win: first to reach target score (50 or 100) — or use exact-score variant for a tenser finish

How to Score Nine Pin Quoits

Scoring is the part of Nine Pin Quoits that new players sometimes find confusing — not because it is complicated, but because there are two different scoring situations to understand: the encirclement and the nearest-peg rule.

Encirclement (the primary score): When a quoit lands flat and the rope ring fully encircles a peg — i.e. the peg sits inside the ring — the player scores that peg's face value. A quoit encircling the 9 peg scores 9 points. This is the premium score and what experienced players aim for on every throw. When a quoit encircles a peg, it cannot be displaced by a subsequent throw from the same player — that peg is claimed.

Nearest peg (the secondary score): When no quoit encircles any peg, the quoit that landed nearest to any peg on the board scores the value of that peg. Distance is measured from the edge of the quoit to the base of the peg — not centre to centre. If two players' quoits are both nearest to the same peg, neither player scores for that peg. If both of a single player's quoits land nearest to the same peg, only one scores.

Running total: Keep the running total on paper or a phone calculator, not in your head. Disputes about the score are far more common than disputes about throws. A simple tally per turn per player prevents the arguments that end family games prematurely.

The endgame: If playing the exact-score variant, when a player's score would exceed the target, their total is reset to a set number below target (typically 10 points under, so 40 if the target is 50). This creates genuinely tense final turns where players must calculate exactly which pegs will hit — not exceed — the target. It is the same principle as the Bust rule in darts. Children take to it quickly and it extends games by 20-30% on average.

How Scoring Works — Two Situations SITUATION 1: ENCIRCLEMENT 9 Quoit encircles peg 9 +9 pts Full value of the peg scored Best possible outcome on any throw One quoit per peg per turn maximum SITUATION 2: NEAREST PEG 6 3 Quoit nearest to peg 6 +6 pts Nearest quoit to any peg scores If two players equidistant: neither scores Applies only when no encirclement

Why Nine Pin Quoits Works for Every Family

Nine Pin Quoits has a specific quality that very few garden games share: it scales gracefully across age gaps. A five-year-old standing two metres away and a forty-year-old standing four metres away are playing genuinely different challenges on exactly the same equipment. No one is playing a dumbed-down version. No one is waiting for the game to get interesting.

The numbered pegs help enormously here. A child who has not yet mastered the exact throwing technique for encirclement can still score meaningfully by landing nearest to pegs. The nearest-peg rule rewards participation even from imprecise throws, which keeps younger children engaged rather than frustrated. At the same time, experienced players competing on encirclement only — a natural variant for adults — play a significantly harder game on the same board.

Mixed-skill play is another virtue. Unlike croquet or bowls, where a dominant player can effectively end the game for others within a few turns, Nine Pin Quoits has enough variance that unexpected results happen constantly. A beginner who lands on the 9 peg on their first throw starts level with the expert on their fourth turn. This is not luck-dependency — it is appropriate variance for a game meant to be enjoyed by a family, not won by the most competent adult in the garden.

The physical nature of the game matters too. Players are outdoors, moving between the throwing line and the board, picking up quoits, reading the lie of rings on the board. This movement breaks up sedentary patterns in a way that feels natural rather than prompted. Families who play Nine Pin Quoits are typically outside for 30-45 minutes without anyone noticing. That is rather the point. Explore the full Jaques garden games range for more games built around the same principles: simple setup, genuine depth, every age welcome.

The Smartphone Free Childhood movement has noted that children who have regular access to non-screen play activities — particularly those with clear social rules and genuine competition — show better emotional regulation and lower anxiety scores in adolescence. Quoits is not going to single-handedly solve the attention economy problem. But an afternoon in the garden with a proper game and no screens available is exactly the kind of experience that accumulates into something significant over a childhood.

Nine Pin Quoits vs Other Garden Games FEATURE NINE PIN SKITTLES RING TOSS HORSESHOES Setup time Under 2 mins 2-3 mins Under 1 min 5-10 mins Strategic depth High Medium Low Medium Mixed age play Excellent Good Good Limited Maths development High — 9 values Low Low Low

Nine Pin Quoits — The Jaques Set

Nine Pin Quoits

£20.00 — Ages 5+

Nine numbered hardwood pegs, four rope quoits, flat board for easy storage. UKCA and CE certified. FSC-certified hardwood throughout.

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Frequently Asked Questions About Nine Pin Quoits

What are the rules of Nine Pin Quoits?

Players take turns throwing quoits (rope rings) from behind a throwing line at a board containing nine numbered pegs. On each turn, a player throws all of their quoits — typically two in a two-player game. A quoit that encircles a peg scores that peg's face value (1-9). If no quoit encircles a peg, the quoit nearest to any peg scores the value of that peg. Scores accumulate across turns. The first player to reach the target score — typically 50 or 100 points — wins. In the popular exact-score variant, going over the target resets your score below it.

How do you score Nine Pin Quoits?

There are two scoring situations. First, encirclement: when a quoit lands flat with the rope ring surrounding a peg, the player scores that peg's number (1 through 9). Second, nearest peg: when no quoit encircles any peg, the quoit closest to any peg scores the value of that peg. Only one quoit per peg can score per turn, and if two players' quoits are equally close to the same peg, neither scores for it. Scores are added to a running total across turns until a player reaches the agreed target. Keep score on paper to avoid disputes.

How many players can play Nine Pin Quoits?

Nine Pin Quoits is designed for two players but scales comfortably to larger groups. For three or four players, reduce quoits to one per player per turn and play in rotation. For teams of two, each player throws one quoit per turn and team members' scores combine. For larger garden parties, a tournament format works well: two players compete each round, the winner stays on, the loser rotates out. There is no upper limit on group size — larger groups simply mean longer waits between turns, which is resolved with a tournament bracket rather than one continuous game.

What is the standard throwing distance for Nine Pin Quoits?

There is no single official distance for Nine Pin Quoits, as the game has no governing body and distances vary by tradition. For adults, three to four metres is the most widely used distance, producing a game that is challenging without being frustrating. For children, adjust by age: 1-2 metres for under-7s, 2-3 metres for 7-10 year olds, and adult distances from age 11 upwards. For mixed-age play, use a tiered throwing line system — children at the closest mark, adults at the furthest — so all players face an appropriately challenging distance on the same equipment.

What age is Nine Pin Quoits suitable for?

The Jaques Nine Pin Quoits set is suitable from age 5 upwards. Younger children aged 4-6 can participate with adapted rules — standing very close to the board and aiming to land any ring on the board rather than scoring specific pegs. Children aged 7-9 can handle the full numbered-peg scoring with a running total. Children aged 10 and above can play the full adult rules, including the exact-score endgame variant. The game works best as a mixed-age activity where children and adults play together, with distance as the natural handicap between age groups.

What is the difference between Nine Pin Quoits and regular quoits?

Standard quoits has a single upright peg at the centre of a flat board. Players aim to encircle it; the nearest ring scores when no one encircles. There is no variation in peg value and scoring is binary per throw. Nine Pin Quoits replaces the single peg with nine numbered pegs arranged across the board, each with a distinct value from 1 to 9. Every throw becomes a strategic decision: aim for the high-value centre peg at greater risk, or accumulate safer scores on the lower-value edge pegs. This strategic dimension makes Nine Pin significantly more engaging for regular play than single-peg quoits.

Can Nine Pin Quoits be played in a team format?

Yes. Team play is one of the most popular formats, particularly for family gatherings and barbecues. In a two-versus-two format, each player takes one quoit per turn. Both teammates throw in sequence, and their scores combine for the turn. The combined team total accumulates toward the target score. This format naturally encourages coaching between teammates — older children explaining strategy to younger siblings, adults helping younger players with technique — which adds a social and educational dimension the individual format lacks. Team quoits typically takes 30-45 minutes to reach 100 points with four adults playing.

Is Nine Pin Quoits the same as horseshoes?

No. Horseshoes is an American game in which players throw U-shaped metal horseshoes at upright metal stakes driven into the ground. Scoring is based on encirclement (called a ringer) and proximity to the stake. Nine Pin Quoits uses flat rope rings thrown at a flat board with nine wooden pegs. The materials, format, scoring system, and strategic complexity are all different. Quoits has a 2,000-year history traced to ancient Greece and Rome; horseshoes developed from quoits in colonial America as a less equipment-intensive adaptation. The two games share an ancestor but are now distinct. See our history of quoits for the full lineage.

Where can I buy Nine Pin Quoits in the UK?

The Jaques of London Nine Pin Quoits set is available at jaqueslondon.co.uk for £20. Made from FSC-certified hardwood with non-toxic water-based paint, independently tested to UKCA and CE safety standards. Jaques of London have been making garden games since 1795 and the Nine Pin set is one of the most consistently popular in the range. See also the full best quoits sets UK 2026 guide for a comparison of all formats and price points, and the how to play garden quoits guide for setup and family tips.

How do you make Nine Pin Quoits more challenging for experienced players?

Several progressions work well for players who have mastered the basic game. The exact-score endgame variant — where going over the target resets your score — immediately raises the difficulty of the final throws. An encirclement-only variant, where nearest-peg scores do not count and only proper encirclements score, is significantly harder and suits adults playing without children. A "high-only" challenge — committing to aim only at pegs 7, 8, or 9 for the entire game — builds precision and willingness to sacrifice a turn rather than take an easy score. Tournament bracket play across multiple games in an afternoon introduces the pressure of consequential rounds that casual garden play lacks.

Nine Pegs. Nine Values. One of Britain's Best Garden Games.