How to Choose STEM Toys: What Traditional Games Teach | Jaqu
A child slots a wooden cog onto a pegboard, turns it, and watches the next cog turn in the opposite direction. Nobody has mentioned the word 'gear ratio'. Yet the lesson has already landed, written into the hands rather than the memory.
This is what people mean when they talk about STEM physical toys: objects that teach science, technology, engineering, and maths through direct handling. The best are made to last and made to be trusted. A quality wooden toy, cut from FSC-certified timber and tested to UKCA and CE safety standards, can pass between siblings and still work years later.
Jaques of London has watched children learn this way since 1795, which makes us the world's oldest games and toys company. The materials have stayed much the same because they still do the job. Across our wooden toys, the aim is simple: let the game do the teaching.
What Makes a Toy a STEM Physical Toy (and Why It Matters for Learning)
A STEM physical toy is one that builds scientific or mathematical thinking through real, tactile action rather than a screen. The child does the work with their own hands, and the feedback is immediate and honest. A tower either stands or falls. A puzzle piece either fits or does not.
That honesty matters. When a child pushes two gears together and they jam, nothing lights up to reward them anyway. They have to look, reason, and try again. This loop of observation and adjustment is the heart of scientific method, long before anyone names it.
The England EYFS statutory framework, updated in 2021, names problem-solving, reasoning, and numeracy among the core areas of early learning. Physical games support each one directly, because counting, comparing, and predicting all happen naturally during play.
Technology does not have to mean electronics. A set of balancing blocks is a lesson in load and structure. A marble run is applied physics. A board game is a system of rules a child learns to hold in their head and act upon.
What separates a genuine STEM toy from a novelty is open-endedness. If a toy can be played one way only, it teaches one thing once. If it rewards experiment, it keeps teaching. Many of our educational toys for toddlers are built on that principle.
So the question to ask of any toy is plain. Does the child have to think to make it work? If the answer is yes, learning is already underway.
How Traditional Wooden Games Build Real STEM Skills Without Screens
Traditional wooden games build STEM skills quietly, which is part of why they work. A child chasing a win is not aware they are reasoning about probability, yet that is exactly what happens across a game of draughts.
Take the Wooden Gear Puzzle, a kids' puzzle board where cogs mesh and turn one another. A child quickly discovers that a larger gear spins slowly while a smaller one races. That is mechanical advantage, learned by hand for about the cost of a few coffees.
Counting games teach number sense before formal maths arrives. Stacking games teach centre of gravity. Shape-sorting teaches classification. None of it feels like a lesson, because the goal is always the game itself.
Screens cannot offer the same resistance. A tablet gives a child a frictionless world where mistakes are undone with a tap. A wooden tower that topples teaches consequence in a way no undo button can. We have written more on this in our piece on screen time and wooden toys for children.
There is also the matter of attention. Physical games ask a child to stay with one task, watch an outcome, and respond. That sustained focus is itself a skill, and one that transfers to classroom work.
Across our children toys and our board games, the pattern repeats. The science is in the structure of the game, not printed on the box. Children absorb it simply by wanting to play well.
What to Look For When Choosing STEM Physical Toys for Your Child's Age
Choosing well starts with honest age-matching. A toy pitched too far above a child frustrates; one pitched too low bores. Both end the same way, abandoned in a corner, with nothing learned.
For toddlers, look for large pieces, simple cause and effect, and a single clear goal. Sorting and stacking suit this stage because the feedback is instant. Much of our educational toys for toddlers is built around that early grasp of shape, size, and sequence.
Around four to six, children can hold a short set of rules and plan a move ahead. This is the moment for first strategy games and mechanical puzzles like the gear board, where a small prediction pays off with a visible result.
From seven upward, the appetite for genuine problem-solving grows. Strategy deepens, and children enjoy games with real decisions and consequences. Our guide to the best STEM toys for primary school children walks through this stage in detail.
Beyond age, check for durability and safety. A toy that survives rough handling gets played with more, so look for solid timber and clear UKCA or CE testing. A flimsy toy teaches nothing once it breaks.
Finally, favour toys with more than one way to play. A gear puzzle can be solved, raced, or rebuilt into new patterns. That replay value is where the deeper learning lives, because the child keeps returning with fresh questions.
When in doubt, pick the simpler, sturdier object. Simplicity invites a child to supply the imagination, which is where thinking begins.
Which Classic Wooden Games Teach the Most Science, Maths, and Problem-Solving
Some classic games earn their keep decade after decade because the thinking they demand never dates. Chess is the clearest example. Roughly 1,500 years old, with origins traced to 6th-century India as Chaturanga, it remains one of the finest tools for teaching planning, pattern recognition, and consequence.
Each chess move is a small hypothesis. The child predicts the opponent's reply, tests it, and learns from the outcome. That is reasoning under uncertainty, the same skill a scientist or engineer uses every day.
Noughts and Crosses looks trivial, yet it is a tidy lesson in logic. Documented in ancient Rome around the 1st century BCE, it teaches a child that some games can be analysed completely, and that a drawn outcome can be forced with correct play. Working that out is a genuine mathematical discovery.
Draughts builds forward thinking and the weighing of trades, while the gear puzzle makes mechanics visible and testable. Each sits somewhere in our board games and our wooden toys.
Table tennis deserves a mention too. John Jaques II is credited with inventing it in the early 1890s, first as Gossima and later Ping-Pong, with the trademark registered around 1900. The game is a live lesson in angles, spin, and timing, physics played at speed.
What these games share is depth under a simple surface. The rules are quick to learn, yet mastery takes years, and that long slope is exactly what keeps a child reasoning rather than merely repeating.
How to Get the Most Out of STEM Physical Toys at Home and in the Classroom
A good STEM toy rewards a little involvement from the adult, though less than you might expect. The aim is not to instruct but to ask the right question at the right moment, then step back.
When a child struggles with the gear puzzle, resist solving it for them. Ask instead which cog they think will move next, and let them test the guess. A prediction followed by a result is worth more than a correct answer handed over.
Name the ideas lightly as they appear. If a tower falls, you might mention that the heavy piece belongs lower down. Vocabulary like balance, ratio, and sequence sticks best when it is attached to something the child has just seen happen.
In the classroom, the same games suit small groups well. A single board game teaches turn-taking, fair play, and shared reasoning alongside its maths. Our round-up of the best indoor games for children suggests options that work across a class.
Vary the setting too. Learning does not stop at the table, and movement helps many children think. Our guides to the best garden games for children under eight and to traditional outdoor family games show how estimating distance and judging force become their own quiet maths lessons.
Above all, let the child lead the pace. The moment play turns into a test, the thinking stops. Keep it a game, and the learning takes care of itself.
£13.99 · all-rounder · FSC timber, tested to UKCA/CE
Frequently Asked Questions About Stem Physical Toys
What are STEM physical toys and how are they different from normal toys?
STEM physical toys are designed to actively develop skills in science, technology, engineering, and mathematics through hands-on play. Unlike passive toys that entertain without challenge, STEM toys require a child to problem-solve, experiment, reason, or build. Traditional wooden examples — chess sets, balance scales, stacking games, or strategy boards — qualify because each demands logical thinking and spatial awareness. The difference lies in engagement: a STEM toy prompts a child to ask 'why' or 'what if', building cognitive skills alongside play. Jaques of London, founded in 1795, has produced such skill-based games for over two centuries.
What age should children start playing with STEM toys?
Children can begin engaging with simple STEM toys from around 18 months, starting with stacking, sorting, and basic cause-and-effect play. By age three, more structured games introducing counting, pattern recognition, and balance become appropriate. The EYFS statutory framework in England, updated in 2021, identifies problem-solving, reasoning, and numeracy as core early learning areas, confirming that structured play from the earliest years supports development. Strategy games such as draughts or Noughts and Crosses — documented as far back as ancient Rome — suit children from around five, whilst chess is typically introduced from age six or seven.
How do wooden building and stacking games teach maths skills?
Wooden building and stacking games teach maths through direct physical experience. Children handling blocks develop an intuitive understanding of geometry, symmetry, weight distribution, and spatial reasoning. Counting pieces, comparing heights, and estimating balance all reinforce early numeracy. When a tower falls, children naturally analyse cause and effect — a form of practical hypothesis testing. These concepts align with the problem-solving and reasoning areas identified in England's 2021 EYFS statutory framework. Unlike abstract worksheets, physical construction gives maths immediate, tangible meaning, making concepts easier to absorb and remember.
How do you play Nine Men's Morris and what does it teach?
Nine Men's Morris is a two-player strategy board game played on a grid of 24 points. Each player has nine pieces. Players take turns placing pieces on intersections, aiming to form 'mills' — three pieces in a row — which allows them to remove an opponent's piece. Once all pieces are placed, players move pieces along lines. A player loses when reduced to two pieces or unable to move. The game teaches strategic planning, forward thinking, pattern recognition, and the consequences of each decision — core logical reasoning skills directly applicable to mathematical and scientific thinking.
How many players do you need for a traditional strategy board game?
Most traditional strategy board games are designed for two players, including chess, draughts, Nine Men's Morris, and Noughts and Crosses. This format focuses competition and encourages each player to analyse the opponent's moves alongside their own. Some classic games accommodate more players — Ludo and certain card games, for instance, work well with three or four. The two-player format is particularly effective for developing STEM thinking, as it demands sustained concentration, pattern recognition, and logical planning without the distraction of managing multiple opponents simultaneously.
What do you need to play Shut the Box and how do you win?
Shut the Box requires a wooden box fitted with numbered tiles (typically 1–9 or 1–12), one or two dice, and one or more players. On each turn, a player rolls the dice, adds the numbers together, then flips down any combination of open tiles that equals that total. Play continues until no valid combination remains. The score is the total of tiles still showing — the lower the score, the better. A player who closes all tiles 'shuts the box' and wins outright. The game teaches addition, mental arithmetic, and simple probability in an engaging, fast-paced format.
Are traditional wooden games better for learning than plastic or digital toys?
Traditional wooden games offer distinct learning advantages. They require active, unassisted thinking — no screen prompts, hints, or animations to substitute for a child's own reasoning. The physical handling of wooden pieces develops fine motor skills alongside cognitive ones. Wood is also durable and tactilely engaging, encouraging sustained attention. Digital games can provide valuable learning experiences, but research consistently highlights the benefit of hands-on, open-ended play for early development. Jaques of London, founded in 1795 and the world's oldest games company, has long produced wooden games precisely because well-crafted physical play endures as an effective learning tool.
How do you teach a child to play chess for the first time?
Begin by introducing the board and explaining that each player commands an army with different pieces, each moving in a specific way. Teach one piece at a time over several sessions rather than all at once — start with the rook and bishop, as their movement is straightforward. Use simple exercises: set up small scenarios and ask the child what move they would make. Explain the objective — to trap the opponent's king — once basic movement is comfortable. Chess, with origins traced to 6th-century India approximately 1,500 years ago, rewards patience; short, regular sessions work better than long, infrequent ones.
What STEM skills does a balance or weighing toy actually develop?
A balance or weighing toy develops a range of STEM skills through direct experimentation. Children learn early physics concepts — mass, equilibrium, and cause and effect — by observing what happens when weight shifts. Mathematically, they begin comparing quantities, understanding 'more' and 'less', and grasping the principle of equality, a foundational concept in algebra. Predicting which side will drop before placing an object introduces scientific hypothesis and testing. These activities align with the problem-solving and reasoning strands in England's 2021 EYFS statutory framework, making balance toys highly effective early learning tools.
How do you know if a wooden toy is good quality and worth buying?
A good-quality wooden toy should feel solid and heavy for its size, with smooth, splinter-free surfaces and rounded edges. Joints and moving parts should fit snugly without excessive wobble. Paint or finish should be even, non-toxic, and resistant to chipping. Check that the toy meets current UK or EU safety standards. Longevity is a reliable indicator of quality — toys from established makers with long track records, such as Jaques of London, founded in 1795, have been refined over generations. A well-made wooden game should withstand years of regular play without significant deterioration.